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    <title>MPFB FAQ :: MakeHuman Community</title>
    <link>https://mpfb-demo.ampho.re/mpfb/faq/index.html</link>
    <description>Frequently asked questions about MPFB, the free MakeHuman plugin for Blender: installation, configuration, assets, materials, rigging and licensing.</description>
    <generator>Hugo</generator>
    <language>en-us</language>
    <lastBuildDate>Tue, 17 Oct 2017 15:26:15 +0000</lastBuildDate>
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    <item>
      <title>Is it really free?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/is_it_really_free.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/is_it_really_free.html</guid>
      <description>Yes, MPFB is fully free and open-source under the GPL license — no paid tiers, in-app purchases or restrictions on using the Blender addon.</description>
    </item>
    <item>
      <title>Who owns MPFB?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/who_owns_mpfb.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/who_owns_mpfb.html</guid>
      <description>Who owns MPFB: the MakeHuman Community maintains it as a free, open-source GPL project for Blender, with no single commercial owner.</description>
    </item>
    <item>
      <title>Can I sell models made with MPFB?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/can_i_sell_models.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/can_i_sell_models.html</guid>
      <description>Yes, you can sell 3D models made with MPFB in Blender: core assets are CC0-licensed and characters you export are yours to use commercially.</description>
    </item>
    <item>
      <title>Can I use models made with MPFB in a closed-source game?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/use_in_closed_source.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/use_in_closed_source.html</guid>
      <description>Yes, MPFB-generated characters can ship in closed-source games: the GPL applies to the Blender addon code, not to characters or assets you export.</description>
    </item>
    <item>
      <title>Can I reuse the system assets and build a character generator of my own?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/build_other_chargen.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/build_other_chargen.html</guid>
      <description>Whether you can reuse MPFB assets to build your own character generator: CC0 base mesh, targets and skins make derivative tools fully permitted.</description>
    </item>
    <item>
      <title>After changing a model slider, the clothes no longer fit</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/clothes_do_not_fit.html</link>
      <pubDate>Tue, 17 Oct 2017 15:26:15 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/clothes_do_not_fit.html</guid>
      <description>How to re-fit MPFB clothes to a character in Blender after modeling: use the &#39;refit assets to basemesh&#39; button or enable auto refit.</description>
    </item>
    <item>
      <title>Blender crashes with an error about bpy.ops.import_scene.obj missing</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/wavefront_crash.html</link>
      <pubDate>Tue, 17 Oct 2017 15:26:15 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/wavefront_crash.html</guid>
      <description>Why MPFB raises a Blender error about missing bpy.ops.import_scene.obj, and how to enable the legacy Wavefront OBJ importer to resolve it.</description>
    </item>
    <item>
      <title>Do I have to donate money on Patreon?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/contribute_patreon.html</link>
      <pubDate>Tue, 17 Oct 2017 15:26:15 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/contribute_patreon.html</guid>
      <description>No — donations to the MakeHuman Community Patreon are entirely optional. MPFB, the free Blender character creator addon, is fully free under GPL.</description>
    </item>
    <item>
      <title>How can I provide more help with debugging?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/help_debugging.html</link>
      <pubDate>Tue, 17 Oct 2017 15:26:15 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/help_debugging.html</guid>
      <description>How to collect debug information when reporting MPFB issues: enabling DEBUG logging in Blender, exporting logs and attaching helpful screenshots.</description>
    </item>
    <item>
      <title>How do I make sure I have the correct version installed?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/ensure_correct_version.html</link>
      <pubDate>Tue, 17 Oct 2017 15:26:15 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/ensure_correct_version.html</guid>
      <description>How to check which version of MPFB is installed in Blender and fully remove a stale install when upgrades aren&#39;t applied as expected.</description>
    </item>
    <item>
      <title>How do I report a bug?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/how_do_i_report_a_bug.html</link>
      <pubDate>Tue, 17 Oct 2017 15:26:15 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/how_do_i_report_a_bug.html</guid>
      <description>How to report a bug in MPFB, the MakeHuman Blender addon: where to open issues on GitHub and which logs and system information to include.</description>
    </item>
    <item>
      <title>Model sliders stops working when using a proxy</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/proxy_no_modeling.html</link>
      <pubDate>Tue, 17 Oct 2017 15:26:15 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/proxy_no_modeling.html</guid>
      <description>Why MPFB model sliders appear to stop working after applying a proxy mesh in Blender, and how to use &#39;refit assets&#39; to see the changes.</description>
    </item>
    <item>
      <title>Why is rendering/animation on eevee slow?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/eevee_slow.html</link>
      <pubDate>Tue, 17 Oct 2017 15:26:15 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/eevee_slow.html</guid>
      <description>Why MPFB scenes can render slowly in Blender Eevee: the multilayered skin material is geared towards Cycles — switch skin model for Eevee.</description>
    </item>
    <item>
      <title>Are there assets other than the asset packs?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/other_assets.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/other_assets.html</guid>
      <description>Where to find more MPFB-compatible assets for Blender beyond the official asset packs: thousands of user-contributed assets in the online repository.</description>
    </item>
    <item>
      <title>Are you aware that MPFB also means...?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/are_you_aware_it_also_means.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/are_you_aware_it_also_means.html</guid>
      <description>Yes, the MPFB acronym has other meanings online — why the MakeHuman Plugin for Blender keeps the name and how to avoid confusion.</description>
    </item>
    <item>
      <title>How can I install MPFB2?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/how_do_i_install.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/how_do_i_install.html</guid>
      <description>Step-by-step installation guide for MPFB2, the MakeHuman plugin for Blender: download the addon zip and install it from Blender&#39;s preferences window.</description>
    </item>
    <item>
      <title>How do I create a backup of my user files?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/creating_a_backup.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/creating_a_backup.html</guid>
      <description>How to back up your MPFB user data folder in Blender, including saved characters, presets and configuration, before reinstalling or upgrading.</description>
    </item>
    <item>
      <title>How do I upgrade from addon to extension?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/upgrade_to_addon.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/upgrade_to_addon.html</guid>
      <description>How to upgrade MPFB from the legacy Blender addon format to the new extension format introduced in October 2024 without losing user data.</description>
    </item>
    <item>
      <title>I can&#39;t change colors like in the intro video</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/cannot_change_colors.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/cannot_change_colors.html</guid>
      <description>Why MPFB color sliders may not match older tutorial videos in Blender: the default skin and eye material models changed in late 2024.</description>
    </item>
    <item>
      <title>I downloaded MPFB2, but it says 1.9</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/i_downloaded_mpfb2_but_it_says_19.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/i_downloaded_mpfb2_but_it_says_19.html</guid>
      <description>Why a freshly installed MPFB2 may report version 1.9 in Blender: this is the historical pre-2.0.0 internal version number, not a wrong install.</description>
    </item>
    <item>
      <title>MPFB has no asset XYZ</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/missing_asset_xyz.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/missing_asset_xyz.html</guid>
      <description>What to do when MPFB lacks a specific asset in Blender: assets are user-contributed — check the community repo or create your own.</description>
    </item>
    <item>
      <title>MPFB says &#39;cannot .. on a baked mesh&#39;</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/baked_mesh.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/baked_mesh.html</guid>
      <description>What the MPFB &#39;cannot do X on a baked mesh&#39; error means in Blender, and how to recover by working with a non-baked character instead.</description>
    </item>
    <item>
      <title>My user files disappeared when upgrading</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/user_files_disappeared.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/user_files_disappeared.html</guid>
      <description>Why MPFB user files may appear missing after the January 2025 Blender extension-platform upgrade, and how to point MPFB at the previous data folder.</description>
    </item>
    <item>
      <title>The skin looks flat and boring</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/skin_flat.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/skin_flat.html</guid>
      <description>Why MPFB skin can look flat or dull after updating the Blender addon, and how to switch back to the procedural Enhanced skin material model.</description>
    </item>
    <item>
      <title>What are the differences between MPFB1 and MPFB2?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/differences_between_mpfb1_and_mpfb2.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/differences_between_mpfb1_and_mpfb2.html</guid>
      <description>Differences between MPFB1 and MPFB2 as Blender addons: rewritten codebase, standalone operation, new asset system and Blender 4.x compatibility.</description>
    </item>
    <item>
      <title>What are the differences between MPFB2 and MakeHuman?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/differences_between_mpfb2_and_makehuman.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/differences_between_mpfb2_and_makehuman.html</guid>
      <description>Comparing MPFB2 (Blender addon) with MakeHuman (standalone app): shared base mesh and assets, different UIs, and which to choose for your workflow.</description>
    </item>
    <item>
      <title>What are the differences between MPFB2 and MHX2?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/differences_between_mpfb2_and_mhx2.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/differences_between_mpfb2_and_mhx2.html</guid>
      <description>Comparing MPFB2 to the legacy MHX2 Blender import format: what&#39;s similar, what changed, and why MPFB2 supersedes the older MakeHuman exchange format.</description>
    </item>
    <item>
      <title>What does MPFB mean?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/what_does_mpfb_mean.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/what_does_mpfb_mean.html</guid>
      <description>What the MPFB acronym stands for: MakeHuman Plugin For Blender — a free, open-source human character creator addon for Blender.</description>
    </item>
    <item>
      <title>What should I do when switching to the extension platform version?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/switching_to_platform.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/switching_to_platform.html</guid>
      <description>What to do when switching from a standalone MPFB build to the Blender extension platform: uninstalling the old addon and migrating user data.</description>
    </item>
    <item>
      <title>Which configuration settings should I adjust?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/important_config.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/important_config.html</guid>
      <description>Recommended MPFB settings to adjust in Blender preferences after installation: user data path, MakeHuman integration and asset pack locations.</description>
    </item>
    <item>
      <title>Why can&#39;t you simply bundle all assets in the addon?</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/bundle_all_assets.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/bundle_all_assets.html</guid>
      <description>Why MPFB ships without bundling every asset in the Blender addon zip: file size, extension platform limits and the asset-pack download model.</description>
    </item>
    <item>
      <title>Why should I use MPFB instead of...</title>
      <link>https://mpfb-demo.ampho.re/mpfb/faq/why_use.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/faq/why_use.html</guid>
      <description>Why choose MPFB, the free open-source Blender character creator addon, over proprietary character generators: licensing, control and asset openness.</description>
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