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    <title>MPFB Docs :: MakeHuman Community</title>
    <link>https://mpfb-demo.ampho.re/mpfb/docs/index.html</link>
    <description>Documentation for MPFB, the free Blender character creator addon: installation, getting started, characters, rigging, materials, exporting and assets.</description>
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      <title>Getting started</title>
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      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>Getting started with MPFB: how to install the Blender character creator addon, add asset packs and create your first rigged, textured human character.</description>
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      <title>Rigging Mesh Assets</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/rigging_mesh_assets.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/rigging_mesh_assets.html</guid>
      <description>How to create a sub-rig for a mesh asset such as ponytail hair in MPFB, enabling bone-based motion on top of the main rig in Blender.</description>
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      <title>MPFB Assets</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/assets/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/assets/index.html</guid>
      <description>Overview of the MPFB asset system in Blender: clothes, body parts, materials and skins, plus guides on how to create your own MPFB assets.</description>
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      <title>Using MPFB to Pose for Stable Diffusion</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/openpose/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/openpose/index.html</guid>
      <description>How to export OpenPose poses from MPFB in Blender and use them with Stable Diffusion (Automatic1111) ControlNet for AI image generation.</description>
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      <title>MPFB Characters</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/characters/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/characters/index.html</guid>
      <description>How to work with MPFB characters in Blender: creating, modeling, skinning, rigging, adding clothes and body parts, and saving or loading presets.</description>
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      <title>Randomizing characters</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/randomization/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/randomization/index.html</guid>
      <description>How to generate random characters with MPFB in Blender: randomized body shapes, skins, body parts and clothes, one character at a time or in batches.</description>
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      <title>Materials</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/materials/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/materials/index.html</guid>
      <description>Overview of MPFB materials for Blender: procedural skin, eye and clothing shaders, node groups and the enhanced skin model used by MPFB characters.</description>
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      <title>Rigging, posing and animating in MPFB</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/rigging_posing/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/rigging_posing/index.html</guid>
      <description>Rigging, posing and animating MPFB characters in Blender: standard rig, Rigify support, IK/FK helpers, saving poses and using Mixamo animations.</description>
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      <title>Lip sync</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/lipsync/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/lipsync/index.html</guid>
      <description>How to set up lip sync animation in Blender for MPFB characters using facial shape keys and the third-party Lip Sync addon.</description>
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      <title>Exporting MPFB characters</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/exporting/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/exporting/index.html</guid>
      <description>How to export MPFB characters from Blender to other applications: creating an export-ready copy, format choices and common pitfalls when sharing files.</description>
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      <title>Integrating with MakeHuman</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/makehuman/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/makehuman/index.html</guid>
      <description>Integrating MakeHuman with MPFB in Blender: import paths, MHM files, socket connection and which workflow to choose when bringing characters across.</description>
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