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    <title>MPFB Characters :: MakeHuman Community</title>
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    <description>How to work with MPFB characters in Blender: creating, modeling, skinning, rigging, adding clothes and body parts, and saving or loading presets.</description>
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      <title>Creating characters</title>
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      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/characters/creating.html</guid>
      <description>How to create a new MPFB character in Blender: choosing initial settings, generating the basemesh and adjusting the body shape with model sliders.</description>
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      <title>Modeling characters</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/characters/modeling.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/characters/modeling.html</guid>
      <description>How to model and adjust character features in MPFB in Blender: phenotype macros, body shape and detailed face sliders driven by MakeHuman targets.</description>
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      <title>Loading a skin</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/characters/skin.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/characters/skin.html</guid>
      <description>How to assign a skin to an MPFB character in Blender: loading from the skin library and choosing between texture-based and procedural skin shaders.</description>
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    <item>
      <title>Rigging characters</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/characters/rig.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/characters/rig.html</guid>
      <description>How to add a rig to an MPFB character in Blender: choosing between the default, Rigify, GameEngine and Mixamo rigs for the character creator addon.</description>
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      <title>Adding bodyparts</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/characters/bodyparts.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/characters/bodyparts.html</guid>
      <description>How to add body parts such as eyes, eyebrows, eyelashes, hair and teeth to an MPFB character in Blender from the asset library.</description>
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      <title>Adding clothes</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/characters/clothes.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/characters/clothes.html</guid>
      <description>How to add clothes to an MPFB character in Blender: loading from the asset library, refitting after modeling and managing material instances.</description>
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      <title>Saving character presets</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/characters/saving.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/characters/saving.html</guid>
      <description>How to save an MPFB character in Blender: storing it as a human preset for re-use and creating full character bundles for backup or sharing.</description>
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    <item>
      <title>Loading character presets</title>
      <link>https://mpfb-demo.ampho.re/mpfb/docs/characters/loading.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://mpfb-demo.ampho.re/mpfb/docs/characters/loading.html</guid>
      <description>How to load saved MPFB character presets in Blender to spawn new characters based on previously stored settings and assets in a fresh scene.</description>
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